Endemic Brands versus Rich Dudes

Thorin made a pair of tweets recently, reproduced below, suggesting that many Overwatch League teams are poorly run vanity projects with unqualified general managers, and that simply signing Rogue would have led to a better result than those managers’ efforts at building teams from scratch.

Rogue was an all-French team competing in North America before the launch of the Overwatch League, and was the former team of Valiant’s Soon and Unkoe, and Fuel’s Akm. They were consistently at or near the top of the NA standings in the months leading up to the League, but Rogue relied on mechanically outskilling much weaker opponents; top talent was too spread out at the time for their opponents to exploit Rogue’s lack of compositional flexibility or their weakness in the off-tank position.

Were an OWL team to have signed Rogue – just the six players – they would likely be near the bottom of the  standings today. Were a team to sign Rogue, add in a world-class D.va player, a backup for AkM with a significantly stronger Genji, additional depth in the other roles, and some innovative reinforcements to the coaching staff, then they might be competitive at OWL level. But identifying those holes, and the correct people to fill those holes, is a GM’s job.

So where are the good GMs?

Thooorin’s tweet raised an interesting question though: is there a difference in performance between the teams owned by endemic orgs – who have years of experience in esports – and the “rich guys” that bought into the league with little to no esports knowledge or history?

Yes, there is. The endemics are doing terribly.


There are six endemic and six non-endemic teams in the Overwatch League. The endemics are Dallas (EnVyUs), Florida (Misfits), Houston (Optic), London (Cloud9), Los Angeles Valiant (Immortals), and San Francisco (NRG).

Of those, only London is on the top half of the table for the stage 2 standings, and only London and Houston are on the top half of the table for the overall standings. While some of the endemic-owned teams have reasons to be optimistic about the rest of the year, most have long slogs ahead of them if they want to get into the end-of-year playoffs.

In most cases, it’s difficult to know what a team’s problems really are, but it feels like the endemic teams have a whole lot more of them. Shanghai is the obvious outlier – a catastrophe so epic that it props up the rest of the league, but the remainder of the teams that could be considered to be in “bad shape” are endemics.

  • Valiant just had their second player dispiritedly announce on stream that he wasn’t even being given the opportunity to prove he deserved to play in matches. Their radical approach to transparency involved letting everyone know that they fired their head coach, but it turns out that their head coach wasn’t actually the problem.
  • Right after the firing, they lost to a resurgent Mayhem. That org has developed a reputation for having to be raked over the coals before being willing to spend money (they were the only team to enter the League with only six players, the only one with only one coach, and they had to drive themselves to and from the venue, from housing over 40 minutes away).
  • Mayhem also recently beat San Francisco Shock, a team that awkwardly straddled the line between saying “we can win now” (which they didn’t do much of), while positioning themselves to win later (with two players turning 18 mid-season). Even if Sinatraa and Super turn out to be gods, they enter stage 3 with a 6-14 record to climb out of.
  • Houston, the best positioned of the bunch (aside from London, of course), find themselves in the awkward situation where just about everyone believes that they need a better Tracer player than they have on the roster, except for their GM, Matt “Flame” Rodriguez, who took to Twitter to contest that point.
  • Finally, Dallas Fuel is a dumpster fire of conflicting visions, poor communication, a meta that they weren’t properly prepared for, a player that got the axe, and a very large, very loud fanbase doing everything they can to ratchet up the stress levels of the players and staff, which unsurprisingly makes things worse.

So yeah, let’s get rid of all the “rich dudes”. Tell Philadelpha to sell the giant house filled with custom Overwatch art, trash the growing collection of funny team shirts, fire the private chef, and hand over the slot to an endemic. Maybe TSM, who famously had a disastrous first foray into Overwatch. Maybe one of Mosaic, Denial, or Northern Gaming, all of whom have been accused by players of non-payment? How about a big name brand with a recent history of serious financial problems, like Fnatic?

Or not.


Industry Overwatch League

Blizzard Needs A New Approach to Punishing Account Boosting

A second player in the Overwatch League has been suspended for account boosting. OGE, signed to Dallas Fuel but yet to arrive in the US, will miss four games. The ban, which went into effect beginning with Fuel’s match on Thursday night, is significantly lighter than the one issued to Philadelphia Fusion’s Sado, for the same offense, before the beginning of the season.

This news comes only a few weeks after posts were made on the Korean esports forum Inven (as translated by Robin311for /r/CompetitiveOverwatch) alleging that four other unnamed players currently in the Overwatch League also have histories of boosting.

Right now, the accusations made on Inven haven’t been proven. What is clear, however, is that the issue of account boosting didn’t go away when Sado was banned for the League’s first three stages. If the accusations against the current Overwatch League players prove true, it would also raise the uncomfortable question “if those four did it, who else has, and just hasn’t been caught yet?”. It will be a massive scandal, and would shake confidence in the League.

And that’s because…

Account boosting is cheating

Whether an account owner is using software to help them aim, or is handing control of the account over to another person, the end result is the same: the account owner is exchanging money for an SR that is higher than they have personally earned.
There’s a reason why account boosting is so reviled. On the way up, the booster ruins the games of the players he’s up against. Once the original owner resumes using the account, they ruin the games of the players on their team as they plummet back down to the SR that they actually can play at.

That being said, there are some people willing to give boosters the benefit of the doubt. The Korean scene, despite producing a lot of the best talent in nearly every esport, is not known for paying high wages to its professional and semi-pro players. Many boosters do what they do so that they can afford to keep pursuing the dream of playing professionally. To be sure, this isn’t true of every booster, but at least in the West, many fans believe that boosters should have a path back to pro, and that’s a view that the League Office seems to share.

Inconsistent punishments undermine the League’s public standing

If it turns out that additional Overwatch League players have been boosting, though, Blizzard is going to have a problem on their hands. Any punishment, whether strict or lenient, is going to be seen as unfair. Sado was banned for 7.5 times as many matches as OGE, and the League hasn’t provided a clear explanation for the disparity in the punishments.

In fact, Blizzard’s handling of player discipline overall has been abysmal. There’s been no consistency in the time between when an infraction happens and when a punishment is announced, the descriptions of the infractions are vague, and they’ve yet to release the rulebook that players are held to itself.

Fans are already predisposed to side with players over the League when the two parties come into conflict. The League’s best chance of avoiding fan backlash is to be detailed in describing infractions and consistent in doling out punishments. By doing neither, they’ve opened the door for fans to question the legitimacy and fairness of the punishments. Team owners have also publicly questioned how Blizzard decides punishments; a bad look for the League.

The way forward is in a one-size-fits-all, transparent punishment structure

The best case for Blizzard – and probably also for the players – is if the all of the players with histories of boosting announce it themselves, at around the same time. If names come out in a slow trickle instead, with fans digging up evidence and making accusations against players one by one on Inven, it will make a bad situation vastly worse, stretching out the news and further shaking people’s faith in the League.

In order to convince boosters with professional aspirations that coming clean is their best option, Blizzard needs to lay out a set of terms that makes coming clean attractive, and keeping it secret especially unattractive. The policy also needs to be consistent – it needs to strip away any subjectivity, because Blizzard have shown themselves to be really, really either at making subjective decisions, or else describing those decisions once they’re made.

Here’s a list of terms that would do the job:

  • Any player or coach that confesses to account boosting will be ineligible to play or coach Overwatch in one full season of Contenders (there are three seasons a year), or two full stages of the Overwatch League (there are four stages a year). If they confess while a season/stage is in progress, their period of ineligibility begins immediately.
  • During the time that they are ineligible to play, they are still eligible to be signed to an organization, and can play or coach in scrims, but cannot be in the coaching dugout during their team’s games.
  • Once the ineligibility period ends, the player’s slate is considered wiped clean.
  • Any player or coach that does not come forward voluntarily and is caught boosting, or is identified as having boosted in the past, will instead be ineligible to play or coach for two calendar years.
  • Any player or coach that is caught boosting during or after being given an initial suspension for boosting will be ineligible to play or coach for life.

These terms heavily incentivize people with histories of boosting to come forward, as they’ll have to sit out much longer if they’re caught without having volunteered the information themselves. The terms also make it clear that pursuing professional play and account boosting are mutually exclusive paths. Adopting these terms would result in Sado being able to play beginning at the start of Stage 3, and OGE being out for essentially the rest of the season, but unless Blizzard can come up with a very convincing reason for why their punishments are so different, adjusting both of their terms is perfectly fair.


Account boosting is a form of cheating, and it ruins games. Blizzard can, and should, issue steep punishments to people who have engaged in the practice and seek to play professionally. However, those punishments need to be consistent – something Blizzard have failed to do in their previous punishments. Therefore, a one-size-fits-all approach, which incentivizes boosters coming forward themselves, is the best path forward.


Opinions Overwatch League

All this talk about violent video games is a distraction tactic

I don’t normally talk politics on Twitter. That’s not why people follow me, and arguing with strangers on the internet, 240 characters at a time, is an exercise in insanity. However…

Redirection is a powerful public relations tool. If you control the narrative, you control the outcome. Everyone does it (or at least tries to) – every political party, every industry/interest group, etcetera. It’s part of the basic toolkit because it’s effective. But that doesn’t mean that it has to work every time; it’s important to recognize when it’s happening, and not let yourself and the people you talk to get distracted.

There was a school shooting. In the aftermath, a lot of the conversation was about gun control. Now, a few weeks later, a lot of the conversation is about violent video games. This is absolutely not an accident. People that don’t want the conversation to be about gun control have successfully shifted the conversation to video games. They’ve done it before, and they will continue to do it in the future because it’s proven successful multiple times.

As an aside, many forms of media went through similar periods where people painted them as the cause for the social ills of the time – superhero comics, television, and many, many different genres of music – this has all happened before. In a few decades, video games will get their reprieve and a new form of media will be the target of redirection instead.

Until then though, it’s important to recognize the redirection when it happens. Regardless of your stance on gun control or your broader political views, when someone starts talking about video games as a possible cause of school shootings, don’t fall into the trap of arguing that point – either don’t engage with the conversation, or call the redirection out.


Stage 2 Predictions

Stage 2 is upon us, which means it’s prediction time. Since you’re not here to read intro paragraphs, I’m going to cut straight to the predictions. If you want to tell me that I’m an unqualified hack, you can find me on Twitter at @PestoEnthusiast, or call me out on the reddit post for this article at /r/CompetitiveOverwatch.


By the way, this is for their standings in Stage 2 only, not for how they’ll finish the stage in the overall rankings. Here goes:

1: London Spitfire

Even if London don’t sign replacements for the two players they traded away (and rumor has it that they’re interested in Architect), this is a championship level team. London showed in the Stage 1 finals the ability to adapt to losses quickly, and they have a high ceiling that they haven’t hit yet.

2: New York Excelsior

New York enters the stage with on top with a two match lead. However, if triple tank turns out to be the meta, it won’t be NYXL’s strongest. The only have one off-tank player, no one known for Zarya, and going up against tanks will reduce the potency of Jjonak’s murderous Zen right-clicks.

3: Houston Outlaws

I was one of the few people that believed in Houston at the start of the season (I had them in 5th in the preseason rankings), and I’m doubling down here. With the signing of FCTFCTN, this team is going to have a fearsome tank lineup, and Jakerat isn’t going away any time soon either.

4: Dallas Fuel

This is a team that won two championships the last time triple tank was viable. They’ve just added a Genji (a role that was sorely needed) and their Winston will be back. Now that they can run dive and triple tank at a high level, expect Dallas to look nothing like they did last stage.

5: Seoul Dynasty

This meta will let Seoul’s supports play heroes they’re more comfortable with, and getting Ryujehong and Tobi back on Ana and Lucio is better than any player signing. The meta will also place more emphasis on their tanks (a strong point), and less on their second DPS (a weak point).

6: Boston Uprising

Boston’s tanks have been one of the strongest parts of a surprisingly strong roster, and again, tanks are in vogue. This team has shown such rapid improvement that even though other teams are strengthening their rosters, it’s difficult to see Boston falling below their current spot in the standings.

7: Los Angeles Valiant

Space won’t be 18 until late March, and Numlocked (per his stream) wasn’t given much scrim time in the first stage. While this is a team that’s strong in every position, and will remain fearsome on dive, I have reservations about their ability to run other key comps this stage.

8: Philadelphia Fusion

Fragi was a Reinhardt stuck playing Winston because SADO was banned. Now he gets to play Rein again. Philly also has no excuse not to run Poko all the time now, because they can run three tanks. While these are both buffs, they’ve yet to demonstrate that they can be consistent.

9: Florida Mayhem

Understaffed, and with several signings that will have to wait on visas, Mayhem look to have another rough stage ahead. However in Zappis, Manneten, and Awesomeguy, the team looks well positioned for three-tank. Zappis built his name in this meta, and will be a key leader now.

10: San Francisco Shock

We’re entering a tank-heavy meta, and San Francisco isn’t well positioned to capitalize on it. Nomy hasn’t been the Winston that the team needs, and unless he can step it up on Reinhardt, this team will struggle. I’m also not sure who their second off-tank would be in triple tank.

11: Los Angeles Gladiators

If you had told me this time last year that Hydration would be the best DPS on a team that also included Surefour and a Korean Tracer specialist, I would have laughed. Fissure might be an upgrade at main tank, but I’m not convinced that this team can win without an upgrade at DPS.

12: Shanghai Dragons

The needed reinforcements won’t be arriving in time to save this stage for Shanghai. Even when they arrive, they have the difficult task of integrating several Korean speakers into a Mandarin speaking lineup. They’d be 11th if they played Gladiators in week 5 instead of week 2 though.

Analysis Opinions Overwatch League

#BabyBayChallege recipient NAMI San Francisco: solid financials, poor transparency in Charity Navigator criteria assessment

The San Francisco Shock selected National Alliance on Mental Illness – San Francisco as the recipient of the funds donated as part of the #BabyBayChallenge. I put NAMI San Francisco through the Charity Navigator scoring system (with some caveats, see below) to see how they’d do. The result: They would get one star out of five in the CN system.

Their financial health is pretty good; they’re on the higher end of four stars. Their accountability and transparency score, however, is an abysmal one star, which means that their overall score is one star as well.

As bad as that sounds, NAMI San Francisco could potentially get all the way up to three starts overall in a matter of days; they need only add important documents and information about the organization to their website.


Some caveats before I go into the numbers:

  • Charity Navigator’s system is one group’s opinion of how to judge a charity. It’s not the divine word on whether a charity is well run or not. Most importantly, it doesn’t assess the value of programs, only financial viability and transparency. Whether NAMI SF does valuable work is a decision only you can make.
  • The CN system is designed for large charities (>$1 mil per year revenue) that have been operating for a decent amount of time (5 years of full 990s). Their system isn’t built with a charity as small as NAMI SF in mind.
  • The CN system uses 3-year averaging in some metrics, which creates vastly more work than just using the most recent year’s data. In any place where the CN system uses 3-year averaging, I only use the 2016 data. That said, I don’t think it’ll change their score drastically one way or the other.
  • I am not an accountant, I do not prepare form 990s professionally, and I have no affiliation with Charity Navigator.

Financial Health

NAMI-SF gets four out of five stars, with a raw score of 86.

Their financials are solid. Rapid growth can be unstable, but they have working capital to cover a potential drop in donations. Their fundraising expenses are high and not particularly efficient, but it’s really hard to get that right, especially in smaller, more specialized charities. An 86 is not a red flag.

Where they lose points:
In this section, there are seven criteria worth 10 points each, for a maximum of 70. 30 points are then added to that total to get the final raw score.

  • 71.2% of their expenses go towards programs, which is mediocre, and is good for only 6 out of 10 points. A perfect score requires 85% or above.
  • 17.5% of their expenses go towards fundraising, which is poor, and is good for only 5 out of 10 points. A perfect score requires 10% or below.
  • They spend $0.18 to raise $1, which is a mediocre fundraising efficiency, and is good for only 7.5 out of 10 points. A perfect score requires $0.10 or below.
  • They have 0.76% years if working capital (the ability to continue to run using only available assets), which is mediocre, and is good for 7.5 out of 10 points. A perfect score requires 1 year or above.

Where they don’t lose points:

  • 9.9% of their expenses go towards administration, which is excellent. A perfect score requires 15% or below.
  • Their financial capacity is excellent. This is a really complicated formula measuring growth in program expenses. A perfect score requires a value of 10 or above. NAMI’s value is 36.
  • Their liabilities are 0.57% of their assets, which is excellent. A perfect score requires 5% or less.

Accountability and Transparency

NAMI-SF gets one out of five stars, with a raw score of 51.

Simply not filling out entire sections of their Form 990 – the document they file with the IRS each year – has cost them dearly in the accountability and transparency metrics. Their website also doesn’t contain any of the information that Charity Navigator looks for. The good news is that most of this is quickly fixable; the problems with the 990 might even already be fixed (this was using their 2016 990; their 2017 one is not online yet). The bad news is that, for now at least, it’s an awful look.

Where they lose points:
In this section, the score starts at 100 and works down to get the final raw score.

  • Part XII is not filled out, so there is no information about whether they produce audited financial statements prepared or reviewed by an independent accountant (-15 points)
  • No whistleblower policy (they may have one, but they didn’t fill out Part VI, Section B) (-4 points)
  • No document retention policy (they may have one, but they didn’t fill out Part VI, Section B) (-4 points)
  • No process for reviewing and updating CEO compensation (they may have one, but they didn’t fill out Part VI, Section B) (-4 points)
  • Does not keep board meeting minutes (they may, but they didn’t fill out Part VI, Section A) (-4 points)
  • Does not publish board members on the website (-4 points)
  • Does not publish senior staff on the website (-3 points)
  • Does not publish audited financials on the website (-4 points)
  • Does not publish form 990 on the website (-3 points)
  • Does not publish donor privacy policy (-4 points)

Where they don’t lose points:

  • More than 5 independent voting board members; independent voting board members hold a majority.
  • No reported material diversion of assets
  • No loans to or from officers or other interested parties (they didn’t fill out Part IV, but they didn’t include a Schedule L, which would be required if they did have such loans)
  • Form 990 distributed to the board before filong
  • Has a conflict of interest policy
  • Reports CEO compensation
  • Reports board member compensation; board members are not compensated

Fast Fixes

NAMI SF can potentially get their accountability and transparency score up in a matter of days. Here’s how:

  • Publish the board members and senior staff. Pictures are nice, but even putting a list in plain text – just name and title – would meet the requirements. Depending on how complex the back end of the website is, this would take literally minutes to do. (+7 points)
  • Add a downloads page with the Form 990 and the audited financials (assuming, of course, that they have audited financials). Slightly more complex to implement, but we’re talking hours, not months. (+7 points)
  • Indicate on the downloads page that the financials are audited by an independent account (even if it’s immediately clear just by looking at the cover page). It’s no substitute for properly filling out the 990, but it’ll get the job done. (+15 points)

If NAMI San Francisco did all of those things, it would take their accountability and transparency score to an 84, which is good for three stars. That, in turn would, take their overall score to an 85, which is again good three stars.

If they don’t have audited financials to publish, but they did everything else above, it would give them a 61 in accountability and transparency, still one star, but would take their overall score up to a 71, good for two stars.


Hilariously mid-2000s era Myspace throwback selfies… for charity

Last Friday, the San Francisco Shock posted a photo of Babybay, below, to announce that their star DPS player was starting an Instagram account. Two days later, Cory, the VP of Content for Shock’s parent organization, NRG, posted a photo in the same pose, with the hashtag #BabyBayChallenge.

A joke that spun out of control

When Babybay snapped the photo, he wasn’t thinking that it would become a viral fundraiser in the mold of the Ice Bucket Challenge. That wasn’t the intention when Cory posted his response either. Rather, as NRG/Shock’s Brettbox told me earlier today, it was a joke that spun out of control. (Brett is also the mind behind the “Hilariously mid-2000s era Myspace throwback selfie” description).

Once #BabyBayChallenge caught on through, Shock realized that they had an opportunity to be philanthropic, and ran with it. NRG/Shock had been looking for an opportunity to give back to the community for some time, and had asked their fans last year what causes they wanted the org to support. Adolescent mental health was the clear favorite, so when the decision was made to turn #BabyBayChallenge into a charity event, mental health became the cause.

Backing into a viral charity event meant that NRG/Shock had some catching up to do though. The organization has yet to select the charity beneficiary; they’re still vetting options and will finalize their pick today or tomorrow. They’ll also finalize in the coming days the amount of money per photo. The organization has some exciting plans to grow the #BabyBayChallenge even larger, and have already tapped their celebrity investors to get involved. Former NBA superstar Shaquille “Shaq” O’Neal already answered the call.


San Francisco Shock has selected National Alliance on Mental Health – San Francisco (EIN 94-2914709) as the beneficiary charity.

You can get involved by taking a photo in the style of Babybay’s original, tagging @SFShock, and using the hashtag #BabyBayChallenge.

Celebrity #BabyBayChallenge Photos


Industry Overwatch League

Mayhem are digging themselves a hole that may take years to get out of

The Florida Mayhem are off to an abysmal start. Their only win is against Shanghai, the team at the bottom of the table. San Francisco Shock, who at the time had a 2-5 record, just thrashed Mayhem in a convincing 4-0. While individual players show flashes of brilliance, the team looks uncoordinated, and more often than not looks to lack mental toughness – the ability to close out rounds when they’re one battle away from a solid defensive hold – which has cost them many a map.

While several organizations are doing worse than expected, Florida Mayhem is in a uniquely bad position. Unlike other struggling teams, Mayhem has put next to nothing into infrastructure. Mayhem has only one coach (every other team has at least two), has done nothing to build a local fan base in Florida, is one of the quietest orgs on social media, and are allegedly phoning it in on building their academy team. Per over.gg, they’ve outsourced the job of building a roster to the Houston Outlaws’ parent organization. I’ve been told that Mayhem were courted directly by talented free agent rosters, and I’d be very surprised if the academy team they wind up with is stronger than some of the free agent teams that they’ve turned down.


Unattractive Destination

Mayhem’s unwillingness to invest in infrastructure isn’t just costing them this year. It’s going to cost them for years to come.

You don’t get to the top of any esport without believing that you’re one of the best players in the world. For a sought-after free agent, joining a team that’s playing badly isn’t a deal breaker, because the free-agent thinks that they have it in them to turn the team around.
Joining a team that’s run badly, though, that could be a deal breaker. If a free agent has a choice between an organization that makes resources available to help him be as successful as possible, and another organization that has demonstrated unwillingness to properly support its players, which one do you think that he is going to go for? Obviously there are other factors in play – desire to play with specific teammates, attractiveness of the home city/fanbase, etc. – but if Mayhem doesn’t catch up on staff very soon, it’s going to have a harder time attracting talent than they otherwise would.

If Florida Mayhem does become the “you’re on your own” org, they’re probably going to miss out on talent that’s good enough to be courted by multiple OWL teams. This means that to be successful, Mayhem will either need to scout out hidden gems (which requires staff, which Mayhem don’t have), or they’ll need to offer more money than other orgs to attract those top free agents (which sounds out of character for an org that’s shown no willingness to spend much yet).

That Other League

Mayhem shares ownership with Misfits, which fields, among other things, a League of Legends team in the EU LCS. Franchising is on the horizon for Europe, and it’s a fair bet that Misfits wants to be a part of that when it happens.

The Misfits ownership group just bought into a rival franchise and invested significantly less into the effort than any of its rivals. From what I’ve heard (I don’t know firsthand, since I don’t follow LoL), Misfits has put a lot more infrastructure into their League of Legends team than they have their Overwatch team. It’s quite possible, then, that the ownership group’s lack of support for Mayhem won’t hurt their chances when Riot considers potential partners for EU LCS franchising. However, it’s just as possible that the Mayhem situation will give Riot pause. It’s a sure bet that Riot will have more strong candidates than they will spots.

What to do now (i.e. where to spend now)

First and foremost, Mayhem need to increase their coaching staff. At the very least, they need someone with a strong mind for strategy and comps. It’s been an issue for the team since before the Overwatch League started, and it’s not Mineral’s strongest skillset. Many other teams have three coaches, and if Mayhem can find a strong candidate to help with things like opposition research and talent scouting (and driving the team bus), they should seize the opportunity.

Second, Mayhem has gaps in the roster that still need filling. Zappis played hitscan and projectile for NiP, Ana and D.va for team Finland, then off-tank for Gigantti. With Manneten being one of Mayhem’s best performing players, it’s likely that Zappis will be coming in as a second off-tank in tank-heavy comps, or as an option at DPS. However more pickups are needed. A second option at main tank that’s strong on Reinhardt, a second option at main support that’s strong on Mercy, and a second option on off-support that’s strong on Moira are all going to be vital to Mayhem’s success.

Third, Mayhem needs to up their social media game. They initially had something novel going, tweeting in English and Spanish, however they’ve been pretty quiet on social media in both languages since the League started. They need a full-time, Mayhem-only social media manager, and I’d go as far as to say that they should have two official Mayhem Twitter accounts – one in English and one in Spanish. I’d also recommend that Mayhem sign a few Overwatch streamers, the way that Cloud9 did with Mendokusaii or TSM does with Calvin. It’s an inexpensive way to get eyeballs on the brand. Emongg, for example, looks like he’s not going to be on a Contenders team, has a large following, and is a safe choice as a brand representative.

Finally, Mayhem need to start doing local activities in Florida to build their local fan base.  ChanManV organized a fan meetup in Orlando opening night; Mayhem should encourage him to organize more, and provide publicity and giveaways for his events. Additionally, they should organize events in Miami (where Ben Spoont lives).

Florida Mayhem Opinions Overwatch League